GTA 6 won’t cost $100 says ex-Rockstar director: “$70 price, back-end profits” strategy revealed

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By TGT Staff

Grand Theft Auto 6 pricing speculation has generated intense debate online, with rumors suggesting the game could launch at $100. Former Rockstar Games technical director Obbe Vermeij addressed these claims in a recent interview with GamesHub, explaining why this pricing model doesn’t align with Rockstar’s business strategy.

Vermeij, who worked on Grand Theft Auto III, Vice City, San Andreas, and GTA IV during his time at Rockstar North from 1995 to 2009, stated that online speculation has driven the $100 price tag discussion without any official confirmation from the studio. Rockstar Games officially announced that GTA 6 will release on November 19, 2026, after multiple delays from the original Fall 2025 target.

GTA 6 Pricing and Release Date Analysis

Industry insights on pricing strategy, development costs, and the road to November 2026

The game has been in development for over a decade, with estimated costs ranging between $1-2 billion according to industry analysts and reports from the Financial Times.

$70
Expected Standard Edition Price
$1-2B
Estimated Development Cost
Nov 19
2026 Release Date
90M+
First Trailer Views (24 Hours)

The development timeline for Grand Theft Auto 6 spans more than ten years, with Take-Two Interactive confirming that development began “in earnest” in 2020 following the success of Red Dead Redemption 2. Pre-production work started earlier, making this one of the longest development cycles in gaming history. The game targets PlayStation 5 and Xbox Series X/S platforms exclusively at launch, with no official PC release date announced.

Former Rockstar employees have shared insights into the studio’s approach to game announcements and delays. Vermeij told TechRadar that it “frustrates” him to see games announced too early, noting that Elder Scrolls 6 serves as an example of premature announcements leading to fan fatigue.

Development Timeline and Delays

Former technical director Obbe Vermeij discussed the delays in a recent interview, noting that early game announcements can lead to audience fatigue by the time release arrives.

February 2022
Rockstar Games officially confirms Grand Theft Auto 6 is in active development after years of speculation from the gaming community.
December 2023
First official trailer released, garnering over 90 million YouTube views in 24 hours. Initial Fall 2025 release window announced by Rockstar.
May 2026
First delay announced. Release pushed from Fall 2025 to May 26, 2026, as Rockstar cites need for additional development time and polish.
November 19, 2026
Second delay confirmed. Current scheduled release date set for November 19, 2026. Rockstar apologizes to fans while emphasizing commitment to quality.

The first GTA 6 trailer broke multiple records when it was released in December 2023. YouTube officially confirmed that the trailer reached over 93 million views in its first 24 hours on the Rockstar Games channel, setting the record for the most-viewed non-music video debut on the platform. Guinness World Records certified it as the most-viewed video game trailer on YouTube in 24 hours with 90,421,491 views, while it also became the most-liked video game trailer with 8.9 million likes in the same period.

Industry analysts have noted the game’s potential commercial impact. DFC Intelligence projects first-year sales of 40 million copies with earnings of $3.2 billion, which would double Grand Theft Auto V’s launch performance. The game is expected to benefit from a console-first release strategy, positioning it as a major hardware driver for PlayStation 5 and Xbox Series X/S during the 2026 holiday season.

Price Speculation vs. Reality

Online speculation suggested a $100 standard edition price tag, but former Rockstar technical director Obbe Vermeij explained this doesn’t align with the company’s established business model focused on long-term online revenue.

Expected Standard Edition Price
$70
Internet Speculation
$100
Current AAA Standard
$70
Industry Analyst Projection
$70

Vermeij clarified that the $100 pricing rumor originated from online speculation rather than any official Rockstar communication. He explained that the studio’s priority focuses on attracting the largest possible player base at launch, which a premium price point would potentially limit. The former technical director noted that Rockstar’s business model relies on generating revenue through the game’s online component over many years, similar to the highly successful GTA Online model that has sustained GTA V since 2013.

The development cost estimates for GTA 6 range between $1 billion and $2 billion according to multiple industry sources, including Financial Times and analyst group DFC Intelligence. Take-Two Interactive officially confirmed that development costs have exceeded $1 billion, making it the most expensive video game ever produced. These figures include development, marketing, and online infrastructure investments across Rockstar’s international studios.

Industry Expert Perspectives

Former Rockstar developers provide insights on pricing strategy, development costs, and the challenges of creating AAA games at this scale.

Rockstar haven’t said anything about $100. This is just something that the internet has decided.

Obbe Vermeij
Former Technical Director, Rockstar North (1995-2009)

Rather than trying to cash in that extra $30, I think they’re just going to make it a regular priced game and then make the money on the back-end in the years to come.

Obbe Vermeij
On Rockstar’s Long-Term Revenue Strategy

My theory is that GTA VI will be the most expensive game ever developed, and it will remain that way because AI is going to take up a lot of the monotonous work that artists have to do.

Obbe Vermeij
On Development Costs and Future Industry Trends

It’s much better if they announce a game and then six months later it comes out. I’m trying not to spend any time thinking about GTA 6. I’m just looking forward to the day it comes out.

Obbe Vermeij
On Game Announcements and Player Expectations

Rockstar’s Revenue Model

Understanding why a standard launch price makes business sense for a game with billion-dollar development costs.

Launch Price
$70
Multi-Year Revenue
Billions

Vermeij explained that Rockstar’s pricing strategy prioritizes maximizing the player base rather than upfront revenue recovery. The company expects to generate substantial income through online content and microtransactions, following the proven GTA Online model that has made GTA V the most profitable entertainment product ever created.

Grand Theft Auto V, released in 2013, has generated billions through its online component over more than a decade. This established model allows Rockstar to keep the base game price competitive at the industry-standard $70 while building a massive user base that will support the game for years through in-game purchases, updates, and expansion content. The approach has proven extraordinarily successful, with GTA V maintaining strong player engagement more than ten years after launch.

The development costs, estimated between $1-2 billion, represent an investment in long-term profitability rather than requiring immediate cost recovery through premium pricing. Vermeij noted that artists account for approximately 70% of game development costs, with much of their work involving repetitive tasks that future projects may streamline through AI and procedural generation technologies. He theorized that GTA 6 may hold the title of most expensive game ever developed for many years as these technologies reduce future production costs.

Release Timeline and Pricing Summary

The article covered Grand Theft Auto 6’s development timeline, including the November 19, 2026 scheduled release date following multiple delays from the original Fall 2025 target. Former Rockstar technical director Obbe Vermeij’s statements addressed online pricing speculation, clarifying that the $100 price tag originated from internet rumors rather than official sources.

The discussion included industry analyst projections of $1-2 billion development costs, making it potentially the most expensive video game ever produced. The first trailer’s record-breaking viewership of over 90 million views in 24 hours was documented, along with the game’s expected standard $70 pricing aligned with current AAA industry standards. Rockstar’s long-term revenue strategy through online content was explained as the primary factor supporting a standard launch price rather than premium pricing.

For additional gaming industry coverage, readers can explore related topics including Hollow Knight Silksong updates, Fallout New Vegas restored content, and Arc Raiders seasonal updates.

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