GTA 6 pushed to November 2026 as Take-Two stock drops 7% and fans face 13-year wait since GTA V

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By TGT Staff

Rockstar Games announced November 6, 2025, that Grand Theft Auto VI will launch November 19, 2026. The game was scheduled for May 26, 2026, making this the second delay for the highly anticipated title. The announcement came during Take-Two Interactive’s quarterly earnings call, where CEO Strauss Zelnick stated the additional time will allow Rockstar to deliver the polish fans expect.

Take-Two’s stock price dropped approximately 7-10% in after-hours trading following the announcement, with shares falling from $252.50 to as low as $219.87 per share. The stock began declining at 4:06 PM Eastern, one minute after Rockstar’s official announcement on social media. Grand Theft Auto V, released in September 2013, has sold over 220 million units worldwide, making it the second-best-selling video game of all time.

The Delay Timeline

Tracking Grand Theft Auto VI’s evolving release schedule from initial announcement to current target date

September 2013
Grand Theft Auto V releases for PlayStation 3 and Xbox 360, becoming one of the best-selling video games in history. Development for GTA VI begins in the following years.
Original: Fall 2025
Rockstar Games targets a fall 2025 release window for Grand Theft Auto VI. Anticipation builds across the gaming industry as fans wait for the first trailer.
December 2023
Rockstar releases the first official trailer for GTA VI, revealing the game’s setting in Leonida and Vice City, featuring protagonists Jason and Lucia.
First Delay: May 26, 2026
In May 2025, Rockstar announces the first delay, pushing the release to May 26, 2026. Take-Two CEO Strauss Zelnick expresses high confidence in meeting this date. A second trailer releases alongside the announcement.
November 6, 2025
Take-Two announces during Q2 fiscal earnings that GTA VI will move to November 19, 2026. Rockstar states, “We are sorry for adding additional time to what we realize has been a long wait, but these extra months will allow us to finish the game with the level of polish you have come to expect and deserve.”
Current Target: November 19, 2026
The new release date stands at November 19, 2026. This represents 13 years between mainline Grand Theft Auto releases, the longest gap in the franchise’s history. GTA Plus subscriptions grew 20% year-over-year as fans continue supporting GTA Online.

By The Numbers

Key statistics from the delay announcement and Take-Two’s quarterly earnings

6
Months Added
From May 26, 2026 to November 19, 2026
13
Years Between Releases
GTA V (2013) to GTA VI (2026)
220M
GTA V Units Sold
Second-best-selling game of all time
-7%
Stock Price Drop
Take-Two shares fell in after-hours trading
$1.96B
Q2 Net Bookings
33% increase year-over-year for Take-Two
$6.4B
Raised Annual Forecast
Full fiscal year guidance increased to $6.4-6.5B

Take-Two Interactive reported net bookings of $1.96 billion for the fiscal second quarter ending September 30, 2025, exceeding analyst expectations of $1.73 billion. The 33% year-over-year growth was driven by strong performances from NBA 2K26, which sold over 5 million units with double-digit growth compared to NBA 2K25, and Borderlands 4, which launched in September but faced technical issues on PC that resulted in softer-than-expected initial sales.

CEO Strauss Zelnick told Variety ahead of the announcement, “In this instance, of course, we’re seeking to release the most extraordinary title anyone’s ever seen in the history of entertainment. That’s a tall order. And in this instance, Rockstar Games believes a limited amount of additional time is required for polish to support that view.” The company raised its full fiscal year net bookings guidance to between $6.4 billion and $6.5 billion, representing 14% growth over the previous fiscal year.

“We are sorry for adding additional time to what we realize has been a long wait, but these extra months will allow us to finish the game with the level of polish you have come to expect and deserve.”

— Rockstar Games, Official Statement, November 6, 2025

Recurrent consumer spending increased 20% year-over-year, accounting for 73% of total net bookings. GTA Online continues delivering strong results, with GTA+ membership growing 20% year-over-year. Mobile titles including Toon Blast, Match Factory!, Color Block Jam, and Empires & Puzzles contributed to the quarter’s performance. Mafia: The Old Country beat internal expectations, which Zelnick said confirms the market exists for well-executed narrative games at fair prices.

The delay has implications for other major game releases planned for 2026. Industry analysts expect developers to reassess their launch schedules to avoid competing with what Rockstar has called “the largest game launch in history.” Games potentially affected include Halo: Campaign Evolved, a remake of 2001’s Halo: Combat Evolved built in Unreal Engine 5 and targeting fall 2026, and Marvel’s Wolverine from Insomniac Games. The annual Call of Duty release, typically scheduled for early November, may shift to an earlier window to avoid the November 19 launch date.

Market Impact Analysis

How the delay affected Wall Street, competitors, and the gaming industry

📉
Wall Street Reaction
Take-Two stock dropped 7-10% in after-hours trading, with shares falling from $252.50 to approximately $219.87. The decline began at 4:06 PM Eastern, exactly one minute after Rockstar’s announcement. Shares partially recovered to around $234.88 but remained down nearly 7% from the previous close.
🎮
Competitor Window Opens
The six-month delay creates opportunities for competing AAA titles. Halo: Campaign Evolved, Marvel’s Wolverine, and the 2026 Call of Duty may accelerate or adjust release schedules. Publishers had been avoiding GTA VI’s original May window, now November 19 becomes the date to avoid. Vampire: The Masquerade – Bloodlines 2 and other fall 2026 releases face new scheduling decisions.
💰
Financial Guidance
Despite the delay, Take-Two raised its annual net bookings forecast to $6.4-6.5 billion, up from $6.05-6.15 billion. Q2 net bookings reached $1.96 billion, beating expectations. The company projects net bookings between $1.55-1.6 billion for Q3.
👥
Development Controversy
Rockstar recently terminated 30-40 UK employees for what the company called “distributing and discussing confidential information in a public forum.” A union claims this was union-busting activity. Take-Two stated the firings were unrelated to the delay or union activities, calling any connection between the two matters “misleading” and “highly erroneous.”

Games That May Shift Schedules

Major titles potentially affected by GTA VI’s new November 2026 release date

Halo: Campaign Evolved
The remake of 2001’s Halo: Combat Evolved, rebuilt in Unreal Engine 5 by Halo Studios, was slated for fall 2026. Fans at the Halo World Championships played an early build. Criticism focused on design changes including sprint mechanics and reduced assault rifle ammo. An earlier summer release may help avoid GTA VI.
Fall 2026 → Possible Summer
Marvel’s Wolverine
Insomniac Games’ next superhero title follows their successful Spider-Man series and Ratchet & Clank: Rift Apart. The game promises aggressive combat as Logan slashes through a new story. Insomniac’s reputation may provide some buffer, but a September-October window appears safer than competing directly with GTA VI.
Targeting Q3 2026
Call of Duty 2026
Activision’s annual franchise typically releases in early November. Even Call of Duty would struggle against GTA VI’s launch. Developer Infinity Ward has had four years since Modern Warfare II in 2022. Activision may break tradition and release earlier or later to avoid November 19.
May Shift From November
Other AAA Projects
Multiple studios have been planning 2026 schedules around GTA VI. The delay from May to November creates both opportunities and new challenges. Publishers face decisions about whether to claim the now-open May slot or avoid the crowded November market entirely. Some may target early 2027 instead.
Reassessing Timeline

The November 19, 2026 release date was discussed during Take-Two Interactive’s fiscal second quarter earnings call. CEO Strauss Zelnick addressed the decision to delay the game by six additional months from the May 2026 target. Net bookings for the quarter reached $1.96 billion, with NBA 2K26 selling over 5 million units and showing double-digit growth compared to the previous year’s title. The company raised its full fiscal year guidance to between $6.4 billion and $6.5 billion.

Grand Theft Auto V has sold over 220 million units since its 2013 release. GTA Online continues generating revenue, with GTA+ subscriptions increasing 20% year-over-year. The delay extends the gap between mainline Grand Theft Auto releases to 13 years, the longest in franchise history. Rockstar stated the additional development time will allow the team to finish the game with expected polish levels. Take-Two’s stock experienced volatility following the announcement, with shares declining in after-hours trading before partially recovering.

The information about the delay was provided through Take-Two’s official earnings report and Rockstar Games’ social media announcement. The game will be set in the fictional state of Leonida, featuring a return to Vice City with protagonists Jason and Lucia. For additional coverage, readers can view GTA Plus updates and earnings analysis, or explore other gaming news including recent crossover events.

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