Arc Raiders Flashpoint Drops March 31 and Embark’s #1 Deadliest ARC Is “Already Out the Door” at Stella Montis

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By TGT Staff

Arc Raiders Flashpoint Update Tracker | Patch Notes, Shredder & Roadmap
Shredders Are Out. The Il Toro Got Hit. Flashpoint Lands March 31.

Arc Raiders has kept up a consistent weekly patch cycle through early 2026, and the pace is not letting up. Patch 1.20.0, which went live on March 17, brought the game’s most-requested weapon adjustment — a full rework of the Il Toro shotgun — along with a sharp cut to Energy Clip sell prices that had quietly become one of the easiest farming exploits in the game. A week later, on March 24, Patch 1.21.0 closed a wall-clipping exploit, patched a DirectX 11 crash, and added two new store items.

All of that has been a runway for what comes next. Flashpoint, the third major update in Embark Studios’ 2026 Escalation roadmap, drops on March 31 across PC, PS5, and Xbox Series X|S. The Shredder — officially confirmed by Embark as the deadliest ARC unit in the game — is leaving Stella Montis. It’s heading to Blue Gate. And whether you’ve been grinding the Rust Belt since launch or just getting started, the Flashpoint update is set to change how every map feels.

Flashpoint Countdown
Arc Raiders: Flashpoint
Arrives March 31

The third Escalation update lands on all platforms simultaneously. Shredders confirmed for Blue Gate. Lightning map condition incoming. Scrappy update on the way.

Days
Hours
Mins
Secs
Mar 31
Flashpoint release date — all platforms simultaneously
4
Total Escalation updates in the Jan–Apr 2026 roadmap
200
New Energy Clip sell price in coins — down from 1,000
700
Coins each for the Spyglass Set and Cartographer Set (Patch 1.21.0)
#1
Shredder ranking in Embark’s official deadliest ARC leaderboard
40+
Level required to access Solo vs. Squads matchmaking (Headwinds)
Arc Raiders Patch Notes 1.20.0 — Il Toro nerf and Energy Clip economy fix
Arc Raiders Patch 1.20.0 — March 17, 2026 | Image: Embark Studios

Every change from the past two weekly patches, pulled directly from Embark’s official patch notes. Select a tab to explore.

The March 17 update was the biggest balance patch in weeks. Embark’s dev note cited the Il Toro’s dominance “especially when combined with a choke” as the main reason for the rework. Energy Clips were also quietly generating far more profit than intended.

New
Rawhide Outfit added to the game, along with two new haircut options.
Nerf
Il Toro shotgun received a full balance rework. Pellet damage dropped from 7.5 → 7. Base fire rate cut from 43 → 38. Base dispersion increased from 4.5 → 6. Total reload time pushed from 4.3s → 5.7s. Damage falloff increased from 40% → 50%.
Economy
Energy Clips sell price cut from 1,000 coins to 200 coins. Embark’s dev note: “Energy Clips have unintentionally become a very profitable craft, so we are reducing the sell price to make the value profitability in line with other crafts.”
Fix
Persistent audio looping from destroyed Comets and Fireballs patched.
Fix
Players being pushed through the wall and stuck at the Dam Controlled Access Zone — resolved.
Fix
Missing collision near the east elevator and under pipes on Spaceport corrected.

Released March 24 — the same day as today. Embark confirmed this is a lighter weekly patch focused on quality-of-life and store rotation. The official note: “The team is hard at work getting the Flashpoint update ready for next week.”

New
Spyglass Set (Raider Tool — melee weapon) added to the store for 700 coins.
New
Cartographer Set (backpack cosmetic) added to the store for 700 coins.
Fix
Wall-clipping exploit closed — players could walk through walls while carrying a Fuel Cell or Field Crate to reach otherwise blocked areas.
Fix
DirectX 11 crash that occurred for some PC players resolved.
Fix
Players getting stuck inside the Harvester and between destroyed ARC parts — fixed.
Fix
ARC enemies spawning inside level geometry — patched.

The Il Toro was one of the most-requested nerfs from the community, specifically because of how effective it became at mid-range when combined with a choke. Embark’s stated goal was to make it “less versatile at lower upgrade levels and more dependent on upgrades and mods.” Every number below is pulled directly from the official Patch 1.20.0 notes.

Il Toro Shotgun
Patch 1.20.0 · Balance Rework
Pellet Damage 7.57.0
Base Fire Rate (RPM) 4338
Base Dispersion (higher = less accurate) 4.56.0
Total Reload Time (seconds) 4.3s5.7s
Damage Falloff Loss % 40%50%
Also adjusted: Looping Reload Entry increased from 0.8s → 1.0s. Looping Reload Time increased from 0.5s → 0.7s. Source: arcraiders.com — Patch Notes 1.20.0
Arc Raiders new ARC threats — Shrouded Sky update, Firefly and Comet enemies
New ARC threats added in the Shrouded Sky update — Firefly and Comet | Image: Embark Studios

Embark has shared a teaser and the official 2026 roadmap ahead of March 31. Here is what is confirmed by Embark directly.

Confirmed — March 31
Shredders Leave
Stella Montis

Embark’s official teaser on X confirmed that the Shredder is heading to the Blue Gate map as part of Flashpoint. The video shows the underground tunnels below the Checkpoint area in Blue Gate. Embark’s caption: “Someone forgot to close the Stella Montis doors on their way out…”

Embark also shared an official top-five deadliest ARC leaderboard based on player data, where the Shredder placed #1 — above the Rocketeer (#2) and the Firefly (#3).
Blue Gate
First confirmed map
#1
Deadliest ARC ranking
Blue Gate · Underground Tunnels
⚠️
SHREDDER INCOMING

Shredder currently exclusive to Stella Montis. Moving to Blue Gate in Flashpoint.

Also Confirmed for Flashpoint (from official roadmap)
New
New ARC threat — a new enemy type is being added. Embark has not specified further details ahead of launch.
New
Lightning-based map condition — a new environmental modifier. Based on the roadmap symbol, it is lightning-themed and expected to affect visibility and movement.
New
Scrappy update — the in-game companion rooster is getting changes. Embark has not confirmed specific details of what these changes include ahead of March 31.
New
Player Project — a new set of objectives and rewards tied to Flashpoint content, following the same structure as previous updates.
Arc Raiders Shrouded Sky — Hurricane map condition, Rust Belt
Shrouded Sky’s Hurricane map condition — February 24, 2026 | Image: Embark Studios

Embark published the full January–April 2026 roadmap on January 23. Four major updates, one per month. Here is where things stand.

January 27, 2026 · Patch 1.13.0
Headwinds
Introduced Solo vs. Squads matchmaking — available for level 40+ players, who can opt into squad lobbies for a +20% XP bonus on both extract and defeat. Also added the Trophy Display Player Project (a five-stage Display Case built by submitting ARC parts, rewarding blueprints, Raider Tokens, a Howl emote, a guitar, and 300,000 Coins), and the Bird City map condition for Buried City — a rotating weekly condition where birds nest in chimneys with loot.
Solo vs. Squads (Lv 40+) Trophy Display Project Bird City — Buried City
February 24, 2026 · Patch 1.17.0
Shrouded Sky
Hurricane map condition brought wind physics, projectile drift, and shield interference to the Rust Belt. Two new ARC enemies added: the Firefly (armored flying machine with a flamethrower) and the Comet (spherical ARC that locks onto Raiders and detonates). Dam Battlegrounds received a map update with a new Controlled Access Zone. The Surgeon free Raider Deck also launched alongside facial hair customisation options.
Hurricane Map Condition Firefly + Comet ARC Dam Battlegrounds Update Surgeon Raider Deck
March 31, 2026 · Upcoming
Flashpoint ← Next
Shredders confirmed for Blue Gate (underground tunnels, Checkpoint area). A new ARC enemy type, a lightning-based map condition, a Scrappy companion update, and a new Player Project are all on the official roadmap. Embark confirmed the March 31 date via their official X account alongside the message: “Truth is scarce and rumors spread. The Flashpoint is coming.”
Shredders — Blue Gate Lightning Map Condition New ARC Enemy Scrappy Update Player Project
April 2026 · Upcoming
Riven Tides
The final update in the Escalation roadmap. Confirmed to introduce a brand-new map, a large ARC enemy, and a new Expedition window. No further details have been confirmed by Embark ahead of the March 31 Flashpoint launch.
New Map Large ARC Enemy New Expedition Window
📋
Official Sources
Patch 1.20.0 and 1.21.0 notes are published on the official Arc Raiders website. Flashpoint patch notes will go live there on March 31 at launch. The 2026 Escalation roadmap was posted on arcraiders.com/news on January 23, 2026.
What’s Been Covered

Patches 1.20.0 and 1.21.0 were covered above, with the Il Toro shotgun rework, the Energy Clip economy adjustment, the wall-clipping exploit fix, and the two new store items detailed as published in Embark’s official patch notes. The Flashpoint update, confirmed for March 31 across all platforms, was also covered — including the Shredder’s move to Blue Gate, the lightning-based map condition, and the Scrappy update listed in the 2026 Escalation roadmap. The full roadmap from Headwinds through Riven Tides was also outlined as confirmed by Embark Studios.

For more coverage of what’s happening across gaming, visit our pages on Crimson Desert’s launch, Minecraft Dungeons II, and Riftbound Unleashed Set 3.

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