Warhorse Studios confirms Middle-earth RPG after 5M+ KCD2 sales, new Kingdom Come adventure

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By TGT Staff

Prague-based Warhorse Studios — the team behind the Kingdom Come: Deliverance series — confirmed on May 20, 2026 that it is building an open-world RPG set in J.R.R. Tolkien’s Middle-earth. The studio posted on its official X account that two new projects are in active development: the Middle-earth title and a new Kingdom Come adventure. No release windows, platforms, or story details were shared. Warhorse’s own studio website now states: “Warhorse Studios is entering a new chapter. We are working on a new RPG set in Middle-earth.”

From Bohemia to Middle-earth

A New Quest Begins in Prague

5M+
KCD2 copies sold since Feb 2025
2
New projects confirmed by Warhorse
$395M
Embracer paid for Middle-earth rights in 2022
2027
Target year for Fellowship Entertainment Nasdaq listing

The Full Picture

What Warhorse Has — and Has Not — Confirmed

Official Confirmation Status — May 20, 2026
Project
An “open world Middle-earth RPG” is in active development at Warhorse Studios
Studio
Warhorse Studios (Prague, Czech Republic), developers of the Kingdom Come: Deliverance series
Second game
“A new Kingdom Come adventure” also confirmed — not specified as KCD3
IP holder
Embracer Group holds the Middle-earth game rights via Middle-earth Enterprises; Warhorse moves to new Fellowship Entertainment spin-off
?
Release date
Not confirmed
?
Era / Setting
No specific age of Tolkien’s world announced — “Middle-earth” framing leaves era open
?
Platforms
Not announced
?
Director
Daniel Vávra moved to Kingdom Come film project in Feb 2026; Prokop Jirsa and Viktor Bocan now serve as Creative Directors

Warhorse’s announcement arrives on the same day Embracer Group announced the spin-off of Fellowship Entertainment — a new publicly listed entity that will house the Lord of the Rings IP alongside studios including Crystal Dynamics and Eidos-Montréal. Fellowship Entertainment is expected to begin trading on Nasdaq Stockholm in calendar year 2027. Warhorse Studios will operate as part of Fellowship’s portfolio. Both the Warhorse announcement and the corporate restructuring landed on the same day, though the studio did not comment on the timing.

Kingdom Come: Deliverance II launched on February 4, 2025 and sold over five million copies. It won the BAFTA Games Award for Best Narrative in April 2026 and was named PC Gamer’s Game of the Year for 2025. The game was also nominated at The Game Awards 2025 for Game of the Year, Best Narrative, and Best RPG. That commercial and critical track record positions Warhorse as the most prominent developer in Embracer’s portfolio heading into this new Middle-earth project.

The Road So Far

Warhorse Studios — Key Milestones

Tap each event to expand

July 2011
Studio Founded in Prague
Dan Vávra and Martin Klíma co-founded Warhorse Studios in Prague, Czech Republic. The studio set out to build a historically grounded open-world RPG set in medieval Bohemia.
February 2018
Kingdom Come: Deliverance Released
The first Kingdom Come: Deliverance launched on PC, PlayStation 4, and Xbox One — a story-driven RPG set in 15th-century Bohemia. By February 2024, the game had sold six million copies.
February 2019
Acquired by Plaion (Part of Embracer Group)
Warhorse Studios was acquired by Plaion, which operates as part of Embracer Group. The studio grew from just over 130 staff to around 250 by early 2024.
February 4, 2025
Kingdom Come: Deliverance II Launches
KCD2 released on PlayStation 5, Xbox Series X|S, and PC. It sold over five million copies, won BAFTA Best Narrative (April 2026), and was named PC Gamer’s Game of the Year 2025. Nominated at The Game Awards 2025 for GOTY, Best Narrative, and Best RPG.
February 2026
Daniel Vávra Moves to Kingdom Come Film
Studio CEO Martin Frývaldský confirmed Vávra’s shift to developing a Kingdom Come movie adaptation. Prokop Jirsa and Viktor Bocan were appointed as the new Creative Directors for future Warhorse games.
May 20, 2026
Open-World Middle-earth RPG Confirmed
Warhorse posted on X: “You might have heard the rumours, it’s time to reveal what we are working on. 🗺️ An open world Middle-earth RPG. ⚔️ A new Kingdom Come adventure. We’re excited to tell you more when the time is right.” No release date, platforms, or setting details were disclosed. The studio website was also updated to confirm the Middle-earth project.
“You might have heard the rumours, it’s time to reveal what we are working on. An open world Middle-earth RPG. A new Kingdom Come adventure. We’re excited to tell you more when the time is right.”
— Warhorse Studios, Official X Post, May 20, 2026
Kingdom Come Deliverance 2 official key art showing Henry in medieval Bohemia
Kingdom Come: Deliverance II launched in February 2025 and sold over five million copies — Warhorse Studios’ most successful release to date.
Photo Source: Warhorse Studios / Deep Silver — Proprietary, all rights reserved.

Two Quests, One Studio

What We Know About Each Project

Middle-earth RPG
Open-world, set in Tolkien’s universe

Described only as “open world Middle-earth RPG.” No era, characters, or setting details confirmed. The “Middle-earth” framing suggests the game may not follow the War of the Ring narrative from the main Lord of the Rings books.

New Kingdom Come
Described as “a new Kingdom Come adventure”

Deliberately not called Kingdom Come: Deliverance 3. The phrase “new adventure” leaves open whether Henry of Skalitz continues as protagonist or a different story is explored within the same medieval setting.

Both projects are in early development. No release windows have been set.

🗺️
Genre

Open-world RPG — consistent with the studio’s approach on both Kingdom Come games

📅
Release Date

Not announced. Both projects announced during what appears to be an early-stage reveal

🏔️
Setting / Era

Unconfirmed. Warhorse used “Middle-earth” not “Lord of the Rings” — which age of Tolkien’s world remains open

🏢
IP Owner

Middle-earth Enterprises (owned by Embracer Group, transitioning to Fellowship Entertainment spin-off)

🎮
Platforms

Not announced

🎬
Creative Direction

Prokop Jirsa and Viktor Bocan are Creative Directors following Daniel Vávra’s transition to the Kingdom Come film project

⚔️
Official Title

“A new Kingdom Come adventure” — not confirmed as Kingdom Come: Deliverance 3

👤
Protagonist

Not confirmed. Henry of Skalitz’s story was largely concluded in KCD2

📅
Release Date

Not announced

🗺️
Setting

Expected to remain in the medieval Bohemia world — no further details shared

🎬
Film Project

Daniel Vávra, KCD series co-founder, is separately working on a Kingdom Come movie adaptation announced in February 2026

🎮
Platforms

Not announced


About Fellowship Entertainment

On the same day, Embracer Group — which paid approximately $395 million for Middle-earth Enterprises in 2022 — confirmed plans to spin off Fellowship Entertainment as a separate publicly traded company. A Nasdaq Stockholm listing is planned for calendar year 2027. Warhorse Studios and Middle-earth Enterprises will both sit within Fellowship’s portfolio. Phil Rogers, current Embracer Group CEO, will transition to CEO of Fellowship Entertainment at the time of the spin-off.

Warhorse Studios Middle-earth Enterprises Crystal Dynamics Eidos-Montréal 4A Games Dambuster Studios Dark Horse Media Gunfire Games

Middle-earth games have had an uneven run in recent years. The Shadow of Mordor series from now-closed Monolith Productions stood out for its Nemesis System. More recently, The Lord of the Rings: Gollum (2023) received widespread negative reviews. On the upcoming side, tabletop and RPG adaptations of major franchises continue to interest publishers across formats. Embracer’s COO Lee Guinchard has said he wants to see “a renaissance of Tolkien games,” and the Warhorse announcement is the most concrete step toward that goal to date.

Warhorse’s approach on Kingdom Come: Deliverance has always leaned into systems-driven, historically grounded open worlds — large-scale simulation, reactive NPCs, and story-first design. New Creative Directors Prokop Jirsa and Viktor Bocan are both long-standing series veterans. When asked about future plans at the 2026 BAFTA Games Awards, Jirsa noted: “We can’t give you specific details, but yes, great things are coming.” Communications director Tobias Stolz-Zwilling added that Warhorse sees itself as “an RPG powerhouse,” and that “whatever comes next should be again a nitty-gritty RPG.”

Crystal Dynamics — another studio moving into Fellowship Entertainment — is also reported to be working on a separate Lord of the Rings title, per multiple industry sources. Two different Middle-earth games from two different studios within the same corporate umbrella would be consistent with Embracer’s stated goal of building “a renaissance of Tolkien games.” Neither project has confirmed details at this stage. The Game Tribune continues to track gaming updates and major title developments as further details emerge.


Warhorse Studios’ dual announcement on May 20, 2026 was made via the studio’s official X account and confirmed on its website. The two projects — an open-world Middle-earth RPG and a new Kingdom Come adventure — were announced without release dates, platform details, or story information. The announcements coincided with Embracer Group’s plan to spin off Fellowship Entertainment, which will house Middle-earth Enterprises and Warhorse Studios under one banner, with a Nasdaq Stockholm listing targeted for 2027.

The studio stated it is “excited to tell you more when the time is right.”

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