PlayStation A/B pricing hits 150 games: Some users pay 17.6% less, “anti-consumer” backlash grows

Photo of author

By Sunita Somvanshi

PlayStation Dynamic Pricing: Same Game, Different Prices Across 68 Regions
PRICE TESTING INVESTIGATION

PlayStation’s A/B Price Testing: Different Users See Different Prices for Same Games

Sony has been running A/B price testing on the PlayStation Store since November 2025, according to price tracking database PSPrices. The experiment started with 50 games across 30 regions and expanded to over 150 games in 68 regions by February 2026. Users are placed in test groups that see experimental prices with discounts ranging from 5% to 17.6%, while control groups see standard prices. The PlayStation API shows experiment identifiers like “IPT_PILOT” and “IPT_OPR_TESTING” confirming the official testing program.

Games affected include Sony first-party titles like Marvel’s Spider-Man 2, God of War Ragnarök, Stellar Blade, and ASTRO BOT, along with third-party releases from publishers like 2K Games, Rockstar Games, and Bethesda. The United States and Japan are not currently part of the experiment. Sony has not publicly commented on the testing program.

Active A/B Testing Detected

PSPrices database identified experiment identifiers in PlayStation API responses showing some users receive lower prices than others for identical digital games. The testing program expanded from 50 to 150+ games over three months.

150+
Games in Test
Expanded from 50 games in November 2025 to over 150 titles by February 2026
68
Regions Tested
Grown from 30 regions initially, excluding US and Japan
17.6%
Maximum Discount
WWE 2K25 shows highest variance (€74.99 to €61.82)
A/B
Testing Method
Users randomly assigned to control or test groups with different pricing

How the Testing Program Works

Sony’s A/B testing divides PlayStation Store users into control and test groups. Users in test groups see experimental prices lower than standard retail, while control groups see regular pricing. PSPrices discovered this by tracking prices across more than 50 regions and detecting unusual offer structures containing experiment identifiers in PlayStation API responses.

The testing program appears designed to study price elasticity of demand. Some users received different discount percentages during the February PlayStation Store sales, with HELLDIVERS 2 showing discounts ranging from 25% to 56% depending on the user’s assigned test group. Similar pricing strategies have been observed in other digital storefronts.

Compare Price Differences Across Test Groups

Select any game below to see how Sony’s A/B testing creates different prices for identical digital content. Data sourced from PSPrices investigation.

Price Variance Calculator

Click any game to see the pricing breakdown between test and control groups

-12.5%
Marvel’s Spider-Man 2
€79.99 €69.99
-12.5%
Stellar Blade
€79.99 €69.99
-17.6%
WWE 2K25
€74.99 €61.82
-16.6%
Warhammer 40K: Space Marine 2
€69.99 €58.35
-10.0%
Red Dead Redemption 2
€49.99 €44.99
-12.6%
ASTRO BOT
€69.99 €61.16
Standard Price
€79.99
Test Group Price
€69.99
Price Difference
€10.00
Discount Rate
12.5%
Standard Price (Control Group) €79.99
100%
Experimental Price (Test Group) €69.99
87.5%

First-Party Titles Included in Testing

Sony expanded the experiment to include their own AAA exclusives. PSPrices confirmed that God of War Ragnarök, Marvel’s Spider-Man 2, HELLDIVERS 2, Stellar Blade, Gran Turismo 7, and The Last of Us Part II Remastered are part of the IPT_PILOT program showing different prices to different users.

This expansion to first-party titles represents a shift from the initial testing phase that focused primarily on third-party games. The inclusion of Sony’s biggest franchises alongside releases from publishers like 2K Games, Rockstar Games, Bethesda, Deep Silver, and Focus Entertainment indicates broader testing of the pricing model. The expansion mirrors industry trends seen in next-generation console strategies.

All Games Under A/B Price Testing

Comprehensive breakdown of Sony’s pricing experiment across major PlayStation titles

Game Title Standard Price Test Price Discount
WWE 2K25 €74.99 €61.82 -17.6%
Warhammer 40,000: Space Marine 2 €69.99 €58.35 -16.6%
Kingdom Come: Deliverance II €69.99 €59.57 -14.9%
ASTRO BOT €69.99 €61.16 -12.6%
Marvel’s Spider-Man 2 €79.99 €69.99 -12.5%
God of War Ragnarök €79.99 €69.99 -12.5%
Gran Turismo 7 €79.99 €69.99 -12.5%
Stellar Blade €79.99 €69.99 -12.5%
DOOM: The Dark Ages €79.99 €69.99 -12.5%
HELLDIVERS 2 €39.99 €35.74 -10.6%
Sid Meier’s Civilization VII €69.99 €62.63 -10.5%
Red Dead Redemption 2 €49.99 €44.99 -10.0%
The Last of Us Part II Remastered €49.99 €44.99 -10.0%
Mafia: The Old Country €49.99 €47.35 -5.3%
Data sourced from PSPrices tracking database. Prices in Euros (€). A/B testing currently active in 68 regions excluding United States and Japan.

How PSPrices Uncovered the Testing Program

From initial detection to widespread implementation across 68 regions

November 2025
PSPrices First Reports Testing
PSPrices database detected unusual offer structures containing experiment identifiers (IPT_PILOT, IPT_OPR_TESTING) in PlayStation API responses. Initial testing covered 50 games across 30 regions.
November-February 2026
Expansion to 150+ Games
The experiment grew from 50 games in 30 regions to over 150 games in 68 regions over three months, including Sony’s first-party AAA titles.
February 2026
IPT_PILOT Program Launch
Sony launched new IPT_PILOT program testing 139 games in 68 regions, now including first-party exclusives like God of War, Spider-Man 2, and Stellar Blade.
March 2026
Reddit Users Report Price Changes
Reddit users on r/mildlyinfuriating documented Assassin’s Creed Unity prices changing from £3.74 to £9.99 when signing into PSN accounts, bringing wider attention to the practice.

How the Price Testing System Works

Understanding Sony’s A/B testing methodology and regional implementation

🔬

A/B Testing Methodology

Users are randomly assigned to control or test groups. Control groups see standard retail prices while test groups see experimental prices with discounts ranging from 5% to 17.6%. The system tracks different price points to study price elasticity of demand.

Method: Randomized Control and Test Groups
🎮

First-Party Title Testing

Sony expanded testing to include their own AAA exclusives including Marvel’s Spider-Man 2, God of War Ragnarök, Stellar Blade, and ASTRO BOT alongside third-party releases.

Publishers: Sony, 2K, Rockstar, Bethesda, Deep Silver, Focus, Ubisoft
🌍

Regional Implementation

The experiment operates in 68 regions including Europe, Middle East, Asia, Latin America, and Africa. United States and Japan are excluded from the current testing program.

Regions: 68 Active | US and Japan: Excluded
🔧

API Tracking Confirms Testing

PSPrices identified experiment identifiers like IPT_PILOT and IPT_OPR_TESTING in PlayStation API responses, providing technical confirmation of the official testing program.

Identifiers: IPT_PILOT, IPT_OPR_TESTING
📊

Variable Discount Testing

Sony tested different discount percentages during sales periods. HELLDIVERS 2 showed discounts from 25% to 56% across different user groups during February sales.

Discount Range: 5% to 17.6% on base prices
🎯

Microsoft’s Comparison

Microsoft has offered personalized discounts on Xbox since 2021 using “Just For You” labels, providing transparency about individualized pricing. Sony currently lacks similar labeling.

Xbox: Labeled “Just For You” offers since 2021

Player Response and Transparency Concerns

Reddit users criticized the practice as “anti-consumer” after discovering price differences. Users questioned what factors Sony uses to determine which accounts receive discounts, raising concerns about fairness and transparency. Unlike Microsoft’s “Just For You” labels on Xbox, Sony does not indicate when users are seeing experimental pricing.

The European Commission stated in 2024 that dynamic pricing practices do not violate EU consumer protection rules when not based on discriminatory factors. However, the lack of transparency about which users receive test pricing has generated player backlash. The practice differs from traditional pricing models used in physical and digital game distribution.

Coverage Summary

This report covered Sony’s A/B price testing program on the PlayStation Store, which began in November 2025 with 50 games across 30 regions and expanded to over 150 games in 68 regions by February 2026. PSPrices database tracking identified experiment identifiers in PlayStation API responses confirming the official testing.

The coverage included the testing methodology, affected games ranging from Sony first-party titles to third-party releases, price differences from 5% to 17.6%, and regional implementation excluding the United States and Japan. Player responses and transparency concerns were discussed, along with comparison to Microsoft’s labeled “Just For You” offers on Xbox.

Related developments in digital storefront pricing and next-generation console strategies were referenced throughout the analysis.

Primary Data Source

PSPrices Investigation via HazzadorGamin (X/Twitter)

Leave a comment