Bandai Namco’s anime-styled action RPG franchise returns with Code Vein II, launching January 30, 2026 for PlayStation 5, Xbox Series X|S, and PC. The sequel introduces time manipulation mechanics, allowing players to travel between the present and 100 years into the past to prevent world collapse. Unlike the original’s online co-op, this entry focuses exclusively on enhanced AI companion systems.
Developed by Bandai Namco Studios, the game features a completely new world disconnected from the first Code Vein’s storyline. Players control a Revenant Hunter who must stop Revenants corrupted by the Luna Rapacis from transforming into mindless Horrors. The Steam page confirms current-generation console exclusivity with no PS4 or Xbox One versions planned.
🩸 CODE VEIN II Interactive Guide
Time Manipulation & Combat Systems
Code Vein II’s defining feature is time travel between two eras. Players explore both the apocalyptic present and 100 years in the past, with choices in history affecting the current timeline. This mechanic differentiates it from linear Soulslike progression found in Elden Ring or Dark Souls.
⏰ Dual Timeline System
- Present day post-apocalypse
- 100 years in the past
- Alter character fates in history
- Changes affect present outcomes
- Non-linear exploration structure
🩸 Blood Code System
- Drain enemy blood for skills
- Customizable class system
- Stat-altering builds
- Multiple code combinations
- Strategic loadout planning
⚔️ Jail Weaponry
- Hound Jail: Summons draining wolves
- Reaper Jail: Scythe for sweeping attacks
- Ichor-powered special abilities
- Unique finishers when staggering enemies
- Seven total weapon types
✨ Forma Abilities
- Offensive and defensive moves
- Bequeathed Formae summons
- Absolute Executioner greatsword
- Expanded combat options
- Strategic ability selection
Character Customization
The character creator demo launched January 22-23, 2026, offering 64 save slots that transfer to the full game. Customization includes body types, hairstyles, facial expressions, accessories, makeup, and over 20 voice options. Players can view characters in different lighting at the MagMell Institute hot spring and use Photo Mode for captures.
AI Companion Mechanics
Code Vein II removed online multiplayer to focus on refined single-player AI companions. Producer Keita Iizuka stated in interviews with GamerBraves that the team enhanced partner interactions, bonding, and dungeon design around the buddy system.
👥 Summoning Mode
Partners fight independently alongside the player, providing tactical support, drawing aggro, and assisting with damage. Each companion has unique abilities and fighting styles that complement different playstyles.
⚡ Assimilation Mode
Merge with partners to remove them from battle while gaining enhanced stats and power increases. This mode trades tactical flexibility for raw individual strength, allowing solo challenge runs.
Confirmed Companions
Lou
Time Manipulator
Mind +2Central character with time control. Damage bonuses vs slowed enemies.
Josée Anjou
Queen of Solitude
Strength +2Former ruler of sunken sanctuary. Featured in story trailers.
Holly Asturias
Reaper Witch
Willpower +2Healer with dark title. Max Ichor and magic attack boost.
Noah
Drain Specialist
Dexterity +2Synergy with charged drain attacks.
Valentin
Versatile Fighter
Multi-StatHP-to-Forma conversion when Ichor depleted.
Zenon
Guard Master
DefenseEnhanced parry and wider guard angles.
Market Positioning Analysis
Code Vein II competes in the anime Soulslike subgenre against established franchises. Here’s how it positions itself based on official PlayStation Store information and confirmed features:
| Feature | Code Vein II | Elden Ring | Nioh 2 |
|---|---|---|---|
| Art Style | Anime vampire aesthetic | Dark fantasy realism | Japanese historical |
| Difficulty | Moderate (AI companions) | High to Very High | High |
| Multiplayer | None (AI only) | Full co-op/PvP | Full co-op |
| Customization | Extensive anime creator | Detailed realistic | Moderate |
| Unique Hook | Time travel mechanic | Open world exploration | Stance system |
| World Structure | Semi-open dual timelines | Fully open world | Mission-based |
| Story Focus | High (anime narrative) | Moderate (environmental) | Moderate |
Target Audience
✅ Appeals To
- Anime and manga enthusiasts
- Story-driven action RPG fans
- Character customization lovers
- Players wanting moderate difficulty
- Single-player focused gamers
⚠️ May Not Suit
- Hardcore Soulslike purists
- Realistic art style preference
- Co-op multiplayer seekers
- Minimalist UI preferences
- FromSoftware-exclusive fans
Launch Readiness Guide
Based on information from official Bandai Namco announcements, here’s what players should consider before purchasing:
✅ Confirmed Strengths
- Ambitious Time Travel: Dual-timeline exploration offers fresh variety.
- Extensive Customization: 64-slot demo with detailed options.
- Evolved Partner System: Dual modes add strategic depth.
- Current-Gen Focus: PS5/Xbox Series exclusivity for performance.
- Developer Learning: Feedback from original addressed.
⚠️ Documented Concerns
- No Multiplayer: Removal disappoints co-op fans.
- Time Travel Pacing: Could become tedious if poorly implemented.
- Mixed Predecessor: Original had performance issues.
- Crowded Market: Competing against Elden Ring era.
- Story Disconnect: No continuation from first game.
Pre-Purchase Checklist
🎮 Try the Demo
Character creator demo available now on Steam, PlayStation Store, and Xbox. All 64 characters transfer to full game.
📺 Watch Gameplay
Early access players (Deluxe/Ultimate editions) have been streaming since January 27. Check community feedback before standard launch.
📊 Compare Editions
Standard ($69.99), Deluxe (includes Custom Outfit Pack + Mask of Idris DLC), Ultimate (adds artbook, soundtrack, costumes). DLC releases by January 2027.
⏱️ Consider Timing
72-hour early access for premium editions. Decide if head start justifies additional cost before standard January 30 launch.
Code Vein II releases January 30, 2026 with time manipulation mechanics, expanded AI companion systems, and current-generation console exclusivity. The Steam store page and PlayStation Store offer Standard, Deluxe, and Ultimate editions with 72-hour early access for premium versions.
The character creator demo remains available with 64 save slots transferring to the full release. Official information from Bandai Namco Entertainment confirms seven weapon types, dual partner modes (Summoning and Assimilation), and exploration across present and past timelines. The Mask of Idris expansion DLC will release by January 2027 for Deluxe and Ultimate edition purchasers.
Official Resources: Bandai Namco EU | Bandai Namco US | Steam | PlayStation
Content created for KarmActive.com | All information verified against official sources